"Stalingrad"

One of the developers of visual effects for the film Stalingrad shared how the film was created. It's time to unlock the secrets of filmmaking.




The first animation developers to test how to behave simulenaya cloth digital understudy Germans.

--img2--

He writes:
At the moment it is the most voluminous and complex project that we had to do.
Due to the fact that the picture was shot and was made directly to the stereo, we had to do a lot of things that were previously resolved podsemkami in the form of "fair" simulations. There has been impossible "to simply insert tumanchik Composite" or "substitute footage voooon to light" - in stereo is immediately evident, and many well-known to us the tricks were not working. Nasimulilis why we are here on the tonsils - there were and destruction, and water explosions and dust clouds, smoke, lights and fog.

--img3--

--img4--

It looked like one of the early tests of bending the fuselage on impact house:

--img5--

But one of the tests for the digital fire flames shot from the left into the living, right - animation boy from "August»:

--img6--

As I wrote above, we had a lot of Simula due to the fact that the project is in stereo. But the complexity of the wing and the second - when the frame is simultaneously removed, live fire, make sure that the digital does not stand out - on orders more complex than simply insert only Digital fire. On the development of the fire, such that it is not in the picture stands out from the shot, ie repeating the set texture, speed, and depth (!), it took us about three months.

Entertainment movie depended on these guys, and the roller can be seen that a lot in the film their handiwork.

--img7--

Once again we would like to share with you the details of the production of VFX, and this time we tried to show as much detail details of this process.
One only this movie, we made 2.5 months, not to mention the more than two years of development effects for the film itself.

--img8--

--img9--

Source: leprosorium.ru