You are unlikely to be surprised by the fact that Pixar uses math in their 3D animation work. What might surprise you – is the volume of this mathematics, which the artists employ to make their characters look and move perfectly. Pixar researcher Tony Deros maybe a little to tell you about it.
In his video, Derous gives step-by-step explanation of how Pixar uses relatively simple geometry to create incredibly realistic three-dimensional animation. Even people far from mathematics, can get pleasure from the opportunity to look behind the scenes of the famous animation studios. Fans of the exact Sciences will delight in the 10 th minute when Derouz starts to cause of the equation.
source: gearmix.ru
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