The evolution of graphics in video games

Every year the games are becoming more expensive, bigger and more beautiful. Many of the hard-boiled gamers still remember those glorious days when we all night staged battles in angular Quake, the Duma and the Constitutional Court, seized bases in StarCraft and Dune and silent Gordon Freeman saved our planet. Today I want to show you how to change the graphics in some computer games since their first versions to the present day. Sub Zero from the game Mortal Kombat, 1992 and 2011,





Solid Snake from the game Metal Gear, 1998 and 2004



Ridley from the game Metroid, 1986 and 2010,



Mickey Mouse, in 1987 and 2012,



Crash Bandicoot



Wolverine, 1991 and 2009



Mario



Gordon Freeman, the 1998 and 2007



Bionic Commando of the game Bionic Commando, 1988 and 2009



Donkey Kong, in 1981 and 2014,



The Legend of Zelda, the 1986 and 2011



Samus Aran



Ryu Hayabusa of the game Ninja Gaiden, in 1988 and 2013,



Pac-Man, the 1980 and 2013



Dastan of the game Prince of Persia, in 1989 and 2010,



Batman, in 1988 and 2013,



Fox McCloud



Ryu from the game Street Fighter, 1987 and 2012,



Lara Croft from the game Tomb Raider, the 1996 and 2013



Sophitia of the game Soul, 1997 and 2008



Character of Halo



Cloud Strife from the game Final Fantasy, in 1997 and 2005,



And the legendary Sonic



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